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Antecedent and Consequence Strategy Sheet

Skill Definition Examples
Antecedent/Proactive Antecedent/Proactive Please see below:
Priming Prepare a person for what is going to occur in the future, when a task is going to end or begin, expectations, with words, pictures, schedules, timer, etc. “In one minute, we are going to color” (Parent sets a timer for 1 minute)
High-Probability Request Sequence (High-Ps) Presenting 2-3 easy tasks (each task should able to be completed within 10 seconds) before presenting a difficult task or a non-preferred task. “High-5, clap your hands, touch your head, okay now pick up your toys.”
First/Then (Premack Principle) Using the verbiage “First______, Then _______.” Presenting a non-preferred task, followed by a preferred task. “First you eat your apple, then you get a cupcake.”
Alpha Commands Clear, short, assertive directions. No questions. “Come here” “Pick up trash” “Finish your homework.”
Modifying Tasks or Environment Breaking down the task into smaller parts. Changing the location in which the task is being completed. Having the client complete 5 math problems in one setting rather than all 30 problems. Doing homework outside instead of inside.
Providing Choices Providing 2 choices that are similar in nature. “Do you want puzzles or trains?” “Do you want water or juice?”
Visual Supports Written text, pictures, schedules, to-do lists, etc. used to support other strategies. After school schedule, Agenda, Calendar, Token Economy, Chore List, etc.
Non-Contingent Reinforcement (NCR) Providing non-contingent reinforcement based on the function of the behavior. Attention: Praising every 30 seconds
Escape: Providing breaks every 1-2 minutes
Sensory: Providing sensory breaks every 10 minutes
Access: Providing a snack every 30 minutes
Consequence/Reactive Strategies done AFTER the behavior occurs
Reinforcement When a correct behavior is observed, provide the client praise, a preferred tangible item, or break, etc. immediately following the correct behavior. Giving a break for 10 minutes after completing 5 math problems. Providing praise “Great job” when the client picks up their toys. Giving extra dessert for good table manners.
Extinction Withholding items, activities, attention, breaks, blocking access to sensory stimulation that were previously or currently reinforcing. Attention: Not responding to tantrums (ignoring the behavior).
Access: Putting iPad on time out.
Escape: Not allowing the client to run away from the table during dinner time.
Sensory: Putting a helmet on the client to prevent head banging.
Redirection Direct client to a more appropriate behavior (can use prompts) or back to the original task. If the client runs away from the table during homework time, the caregiver redirects the client back to the table. If the client is engaging in a tantrum because he wants candy, the caregiver will prompt him to say, “Candy please.”